A new processor was published only on paper, but also in the hands of the surveyors. And so, the first revuats have already managed to express their opinions and test the tests ... We will return to them later.
Reminder, conclusion, comparison.
I would like to start reminding that the socket existing for 5 years or carrying any changes (with the exception of chipsets), unlike a competitor, manages to maintain completely new and quite technological processors.
Intel is already LGA 1700, when AMD came out AM4, Intel was 1151, 1151V2, 1200 and the current 1700. Whether the game was able to have a candle in Intel with a replaceable socket, and it was not for nothing that AM4 was preserved and received a final refinement with the latest technology - AMD 3D V-Cache?
By the essence of the article - the last step and the fat point of the AM4 socket
It's no secret that the #am4 socket has been living for the last year, the final one is the 5th. But, I think, not many expected to see something new and so productive at the end, and also technological. This can be called experimental, if not for one but - it works at once, even better than expected, albeit so far and not all applications / games are so tied to the cache (but these are already questions to optimize developers), there are not even incidents that have been in #Intel with its "big or low" nuclei.
Of course you can ask this question, because not everyone can assume that this is the so-called fast memory, which is responsible for the ultra-cut transmission of data and commands, thanks to which the system works faster. Then the data is displaced in RAM, and after the data storage devices. Increased cache entails smaller delays, greater capacity with preservation of ultra-speed and reduced influence of "misses".
The larger amount of cache of memory is important for 3D programs, including games, as well as for any archivers and similar programs that are often applied to the processor and conditionally dependent on it.
But a typical increase in the cache in the vegetable processor will not give a special boost, because a bunch of other factors affects, but some acceleration will definitely be, for which below, I will give an old experiment of foreign enthusiasts.
So our Ryzen 7 5800x3d differs from the older brother, only an enlarged cache, but also a slightly reduced frequency (no one prevents it from aligning it, it is AMD =)), but already in the current realities, and not 2009-2010.
Let us turn to the characteristics:
· Number of nuclear / streams: 8/16
· And cache, it is now 3 times more. It remained ordinary in the same 32MB, as well as 3D V-Cache in 64MB located in an additional 7-nm SRAM memory crystal, which is installed on top of the ciplet with nuclei, using 3D-mount technology. Through what density and energy efficiency increases ten times.
And we can immediately assume that this technology will be used in future consoles, or their improved versions (Pro), because the cache positively affects the main task of the consoles - play. It is also known that it reached server processors and will clearly develop, and also help in improving Infinity Cache and Infinity Fabric.
Comparison with the main rival - Intel Core i9 12900K, which is more expensive!
The tamping of 0.1% and 1% is most pleased, which in 99% of cases shows a higher FPS and a lower delay, which means less freezing, delays, microlags and more stable value, which is important for high -window monitors. And this is in the absence of any acceleration.
Here, in 4K, the growth is noticeably smaller, but nevertheless, it is if we touch only games.
Conclusion on the processor is quite intelligible, new technology, structure, end of the official AM4 era, with cherry on the cake. Thank you.