SEGA reported that the seal of Sonic in the Cinema 2 is now officially considered the most profitable film in the gaming universe in history in the United States.
According to her, the continuation recently managed to surpass the fees of the first part, which until this moment held this achievement. Currently, the company continues the promotion of the sequel to the digital premiere on Paramount+, scheduled for 05.24.2022.
The American fees of each unit are located in the region of $ 148 million.
The total fees of "Sonic in the cinema 2" in the world have already reached 290 million. However, the world record for the most profitable gaming film adaptation is not broken. He is still held by Varcraft with a result of 439 million.
Then, a few years ago, Varcraft failed in America with a bang, not collecting 50 million in his native region in 3 months.
The situation was saved by international income, especially China, where the picture became an incredible cash hit, which made it possible to raise the creator at times at times.
"Sonic in the cinema 2" has not yet been able to just as successfully start in other countries. The fees from the whole world were at the American level, although the final circuit circle remains ahead - in Japan, which is especially expensive supery.
After the first two parts, the SEGA Corporation felt a taste for the film market and promises to become an even more noticeable player on it by granting the rights to film film studios.
The future of "Sonic in the cinema" is still cloudless. SEGA will speed up the development of the third part and plans to release it in 2023. The Paramount+ service next year will also receive its new series based on Sonic.
The main character of the television project will be the recent new cinema card of Nakles, well familiar to fans of the game series. In the series he will be voiced by Idris Elba.
Netflix striming will release the new Sonic Prime series closer to the end of the year, and for players the company plans a summer collection of Sonic Origins with classical projects of past years, as well as the continuation of Sonic Frontiers for the New Year holidays.
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Game film adaptations will continue to appear more and more often in the cinema, but, especially on streaming. The producers have already reached Halo, and Splinter Cell, Minecraft with Jason Momoa, an Antcharted 2 sequel, and much more are expected ahead.
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